Monday, December 12, 2011

Hydrant Test

This was modeled by Scott Booth. I UV'd and textured this just to test out a more painterly way of texturing.


Butcher

This is a character created and Modeled by Scott Booth. I am in charge of texturing him. Currently I only have a bust of him since the rest of his body is under development. I originally had created a highly detailed sculpt for his normal map but we felt the character was becoming too detailed and rough so I pulled back and went with a simple pore pass.


Merc Texture

This is a character created by Frank Cordero. The modeling was done by both Frank and Scott Booth. I was in charge of sculpting a normal map and fully texturing him.



Merc Ship

Here is a project I'm currently working on for my Internship.



Wednesday, October 26, 2011

Cafe


This is something I just finished for my Internship. I modeled everything with the exception of the doorway, sign, main building, and windows. I don't know the other modelers name yet but will post it as soon as I know. I also lit the scene. I intend to create my own models to replace the other artists work. Also, I intend to UV and texture everything when I have some free time.

Saturday, September 24, 2011

Flower Collaboration



This is a model I created for Kevin Kophamer. I modeled it in Maya. Kevin Textured and Lit it.

Thursday, July 28, 2011

Tuesday, July 19, 2011

Concept

This piece was created based on a concept (on right) created by Brett Bean (http://2dbean.blogspot.com/). My version (on left) was created using Maya, Photoshop, and Nuke. Thanks again Mr. Bean for allowing me to recreate your piece.

Courtyard

I modeled, lit, and textured this Courtyard using Maya and Photoshop.

Distillery

This is a distillery I modeled, lit, and textured. I used Maya, Photoshop, and Nuke.