This was modeled by Scott Booth. I UV'd and textured this just to test out a more painterly way of texturing.
Monday, December 12, 2011
Butcher
This is a character created and Modeled by Scott Booth. I am in charge of texturing him. Currently I only have a bust of him since the rest of his body is under development. I originally had created a highly detailed sculpt for his normal map but we felt the character was becoming too detailed and rough so I pulled back and went with a simple pore pass.
Merc Texture
This is a character created by Frank Cordero. The modeling was done by both Frank and Scott Booth. I was in charge of sculpting a normal map and fully texturing him.
Wednesday, October 26, 2011
Cafe
This is something I just finished for my Internship. I modeled everything with the exception of the doorway, sign, main building, and windows. I don't know the other modelers name yet but will post it as soon as I know. I also lit the scene. I intend to create my own models to replace the other artists work. Also, I intend to UV and texture everything when I have some free time.
Saturday, September 24, 2011
Thursday, July 28, 2011
Demo Reel 07/2011
Demo Reel 07/2011 from Marcus Kennedy on Vimeo.
This is a low res version. For Hi res click HD and watch on Vimeo.com
Tuesday, July 19, 2011
Concept
This piece was created based on a concept (on right) created by Brett Bean (http://2dbean.blogspot.com/). My version (on left) was created using Maya, Photoshop, and Nuke. Thanks again Mr. Bean for allowing me to recreate your piece.
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