Resume


Marcus Kennedy
Environment Artist
www.Marcuskennedy.blogspot.com
 Altamonte Springs, FL  MarcusALKennedy@gmail.com

Education:
Full Sail University Winter Park, FL August 2011
Bachelor of Science Degree in Computer Animation


Productions Pipeline Skills:
·       Environment Modeling
·       Hard Surface Modeling
·       Texture – Hard Surface and Character
·       Lighting & Rendering
·      Traditional Art – Drawing

Additional Skills:
·       2D & 3D Animation
·       Organic Modeling
·       Basic Compositing - Tracking
        
     Tools:
·       Maya
·       Photoshop
·       Mudbox
·       ZBrush, Crazy Bump, XNormal
·       Nuke
·       FinalCut
·       Syntheyes
·       Basic XSI for Modeling and Texture
·       Basic UDK
·       Basic Illustrator

Academic Experience:
Team Banjo Short:
Environment Artist
Describe - Model and Texture for a small short in a team of Five.

Distillery/ Photo Environment Recreate
Environment Artist
Describe - Model, Texture, Light, Camera Setup, Render

Course Director Awards: Art 1, Art 2, 3D Fundamentals, Model Creation

Industry Experience:
Full Sail Internship under Frank Cordero  November 2011 - Current
General Artist
Describe- Model and UV Environments, Texture props and characters, Graphic Design, Concept Art, Tutorial Creation

ESPN Winter X Games 2012
Prop Modeler
Describe- Model and Texture Props for various shots, retopologize and cleanup models for rigging

Non- Industry Experience:
Teavana Orlando, Fl January 2012/Current
Team Lead/ Sales, Inventory
Describe- Selling merchandise, Motivating crew, Stocking, Inventory, Opening/Closing store.

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